EDILTROPHY (2024-2026) Erasmus+ programme
A project aimed at improving innovation, digitalisation, and sustainability in dry construction systems.
Designation: Ediltrophy: Innovation, digitalisation and sustainability in dry construction systems.
Project: Perteneciente al Programa Erasmus+ de la Unión Europea, convocatoria 2024, de la Acción Clave 2 de Alianzas para la innovación.
Identification of the project: 2024-1-IT01-KA220-VET-000248118
Duration: 24 month, from November 2024 to October 2026
Budget: 250,000 €.
Coordinator of the project: Ente per la Formazione e l'addestramento professionale nell'edilizia -Formedil- (Italy).
Partner:
- Spain: Fundación Laboral de la Construcción.
- Germany: Berufsförderungswerk der Bauindustrie NRW gGmbH (BFW-NRW)
- Italy: Commisione Nazionale paritetica per le Casse Edili (CNCE)
- Luxemburg: Centre de Compétences Parachèvement
Website: ediltrophy.formedil.it/
Social Networks:
The 'Ediltrophy' project promotes eco-sustainable and inclusive construction 4.0 by implementing innovative training processes and strengthening the competences of leading organisations and institutions.
In this sense, Eco-sustainability in construction is very much represented by dry intervention systems (screws in lieu of glues, zero vapour, use of wood and other recyclable materials, less waste). Designed and assembled in the factory, products are then installed on the building site maximizing the final yield (called: 'Construction 4.0') and the use of technology and digitalisation are fundamental. An example of this is the use of BIM which guarantees: comprehensive assistance to the client who is able to inspect the property before purchasing it through virtual 3D representations. However, the use of dry intervention systems differs greatly depending on the European country, as does the training for workers and technicians in this field, which is developed according to the professional profiles required.
Therefore, the 'Ediltrophy' project aims to develop training in dry construction systems through a methodology based on active learning, specifically using games, which will benefit both workers and those in more technical positions. The proposed methodology is intended to facilitate the learning process for vulnerable groups (migrants, long-term unemployed people...), overcoming possible language and cultural barriers (such as those faced by migrants). In addition, the proposed content and tools will be based on Construction 4.0.
In this way, a curriculum and training content in this field will be developed, based on the work-based learning system.
Main Results
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Status Quo Report on dry processing systems at the national level (existing regulations, professional profiles, the National Qualifications Framework reference, content, training programs, and methodologies), as well as the use of digital tools and methodologies to facilitate social inclusion.
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Training pathways on dry treatment systems, aimed at technical staff and workers in dry processing systems, in order to establish standard competencies and activate EQF validation processes.
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Pilot experience of new training programs, offering concrete learning opportunities based on key competencies for dry processing.
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'Ediltrophy' game aimed at allowing users to demonstrate their knowledge of dry construction techniques.
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International workshops focused on implementing environmental sustainability, digital transformation, and promoting social inclusion in the construction sector.
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Best practices booklet on the use of the gaming methodology.
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.